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| /*
* @license
* Copyright Hôpitaux Universitaires de Genève. All Rights Reserved.
*
* Use of this source code is governed by an Apache-2.0 license that can be
* found in the LICENSE file at https://github.com/DSI-HUG/dejajs-components/blob/master/LICENSE
*/
import { Position } from './position';
export enum RectOverlapDirection {
horizontal,
vertical,
}
export interface IRectOverlapInfos {
area: number;
width: number;
height: number;
direction: RectOverlapDirection;
}
export class Rect {
public left: number;
public top: number;
public width: number;
public height: number;
public static equals(r1: Rect, r2: Rect) {
return r1 && r2 && r1.left === r2.left && r1.top === r2.top && r1.width === r2.width && r1.height === r2.height;
}
public static union(r1: Rect, r2: Rect) {
return Rect.fromLTRB(Math.min(r1.left, r2.left), Math.min(r1.top, r2.top), Math.max(r1.left + r1.width, r2.left + r2.width), Math.max(r1.top + r1.height, r2.top + r2.height));
}
public static overlapInfos(rect1: Rect, rect2: Rect): IRectOverlapInfos {
const x = Math.max(0, Math.min(rect1.right, rect2.right) - Math.max(rect1.left, rect2.left));
const y = Math.max(0, Math.min(rect1.bottom, rect2.bottom) - Math.max(rect1.top, rect2.top));
return {
area: x * y,
width: x,
height: y,
direction: x > y ? RectOverlapDirection.horizontal : RectOverlapDirection.vertical,
};
}
public static fromLTRB(left: number, top: number, right: number, bottom: number): Rect {
return new Rect(left, top, right - left, bottom - top);
}
public static fromPoints(p1: Position, p2: Position) {
return Rect.fromLTRB(Math.min(p1.left, p2.left), Math.min(p1.top, p2.top), Math.max(p1.left, p2.left), Math.max(p1.top, p2.top));
}
constructor(left?: number | Object, top?: number, width?: number, height?: number) {
if (typeof left === 'object') {
const bounds = left as any || {};
this.left = bounds.left || 0;
this.top = bounds.top || 0;
this.width = bounds.right !== undefined ? bounds.right - this.left : bounds.width || 0;
this.height = bounds.bottom !== undefined ? bounds.bottom - this.top : bounds.height || 0;
} else {
this.left = left || 0;
this.top = top || 0;
this.width = width || 0;
this.height = height || 0;
}
}
public set right(value: number) {
this.width = value - this.left;
}
public get right() {
return this.left + this.width;
}
public set bottom(value: number) {
this.height = value - this.top;
}
public get bottom() {
return this.top + this.height;
}
public get position() {
return new Position(this.left, this.top);
}
public offset(x: number, y: number): Rect {
return new Rect(
this.left + x,
this.top + y,
this.width,
this.height,
);
}
public adjacent(bounds: Rect) {
return bounds.left <= this.right &&
bounds.right >= this.left &&
bounds.top <= this.bottom &&
bounds.bottom >= this.top;
}
public contains(bounds: Rect) {
return bounds.left >= this.left && bounds.right <= this.right && bounds.top >= this.top && bounds.bottom <= this.bottom;
}
public containsPoint(point: Position) {
return point.left >= this.left && point.left <= this.right && point.top >= this.top && point.top <= this.bottom;
}
public intersectWith(bounds: Rect) {
return bounds.left < this.right &&
bounds.right > this.left &&
bounds.top < this.bottom &&
bounds.bottom > this.top;
}
public isEmpty() {
return !this.width || !this.height;
}
public clone() {
return new Rect(this.left, this.top, this.width, this.height);
}
public toClientRect() {
return {
left: this.left,
top: this.top,
bottom: this.bottom,
right: this.right,
width: this.width,
height: this.height,
} as ClientRect;
}
/**
* @deprecated use toClientRect instead
*/
public toRectStruct() {
return this.toClientRect();
}
}
|